Ladder
Authenticated players compete in two-player verified matches. Host streams inputs via the multiplayer lobby; standings reset each season with audits for desync or tampering.
Verified matches
Matches must be played through the multiplayer lobby with host-authoritative input streams.
Season cadence
Six-week seasons with resets and archived standings. Top seeds roll into the next split.
Anti-cheat
Desync checks and hash comparisons are required; suspicious runs trigger review before scores land.
Sign in to join the ladder.
Guests can browse seasons but cannot register or report matches.
Active season
NES Winter Sprint
Verified via multiplayer lobby; host-authoritative netplay only.
Ladder-eligible. Reported from host via control channel hashes.
Ladder-eligible. Reported from host via control channel hashes.
Ladder-eligible. Reported from host via control channel hashes.
Your ladder card
Sign in to compete
Use the account menu in the header to sign in with Google. Ladder matches require auth.
Standings
Ratings will sync from verified match reports. Desync flags block promotion until cleared.
| Rank | Player | Rating | Record | Streak |
|---|---|---|---|---|
#1 | PixelPilot | 1880 | 12-2 (14 played) | W5 |
#2 | DevTester | 1740 | 9-4 (13 played) | W2 |
#3 | RetroFox | 1685 | 8-5 (13 played) | L1 |
#4 | SpeedKat | 1600 | 6-6 (12 played) | W1 |
#5 | ScoreChaser | 1520 | 5-7 (12 played) | L3 |